Welcome Guest, Not a member yet? Create Account  
Shop (VIP/ADMIN/S.ADMIN/XP)


Bomb Site

#1
(This post was last modified: 10-06-2026, 02:02 PM by LeOpArD.)

Bomb Site
Description
This plugin gives full control over bomb sites in Counter-Strike 1.6.
You can create, remove and toggle their status during gameplay.
Custom setups are saved per map and automatically loaded on every map start.
  • Create and remove custom Bomb Sites during gameplay
  • Toggle Bomb Site activation status individually or all at once
  • Independent axis scaling (Height, Width, Depth) with factor control
  • Per-site configuration: each site has its own flags, radar, icon, activation chance, delay, duration and cooldown
  • Delayed and cyclic activation with random ranges per site
  • Radar visibility configurable for Terrorists, CTs, both teams or disabled
  • Works on every map and mode, not just bomb maps
  • Noclip support for easier placement
  • Requires AMX Mod X 1.9.0+

Commands
  • say /bs -- Opens the Bomb Site menu.
  • say_team /bs -- Opens the Bomb Site menu.
  • say /bombsite -- Opens the Bomb Site menu.
  • say_team /bombsite -- Opens the Bomb Site menu.
  • bs_reload -- Reloads the configuration file.
  • bombsite_reload -- Reloads the configuration file.

Configuration
Code:
# [Main Settings]
# SETTING_BOMB_LOAD              = Whether to load saved Bomb Sites data of the current map
# SETTING_BOMB_ANYWHERE          = Whether to allow placing c4 in all maps/modes
# SETTING_OFFSET                  = Minimum - Maximum offset from the player to the Bomb Site
# SETTING_SIZE_HEIGHT            = Minimum - Maximum height of the Bomb Site box
# SETTING_SIZE_WIDTH              = Minimum - Maximum width of the Bomb Site box
# SETTING_SIZE_DEPTH              = Minimum - Maximum depth of the Bomb Site box
# SETTING_COLOR_ACTIVE            = RGB color when Bomb Site is active
# SETTING_COLOR_INACTIVE          = RGB color when Bomb Site is inactive

# Per-site settings (defined under each [Site Name] section):
# BOMB_FLAGS          = a - Radar    b - Icon    c - Active Delay
# BOMB_RADAR          = 0 - Disabled, 1 - Terrorists Only, 2 - CT Only, 3 - Both Teams
# BOMB_ACTIVE_CHANCE  = Probability the site activates each round (0.0 = never, 1.0 = always)
# BOMB_ACTIVE_DELAY  = Random delay before the site goes active  (requires flag c)
# BOMB_ACTIVE_DURATION= How long the site stays active            (requires flag c)
# BOMB_ACTIVE_COOLDOWN= Cooldown before the site can reactivate  (requires flag c)
# BOMB_ICON_SPRITE    = Path to the site's icon sprite
# BOMB_ICON_SCALE    = Icon scale
# BOMB_ICON_ALPHA    = Icon transparency (0 - 255)

Changelog
Code:
* v1.0: Initial release.
* v1.1: Optimized code. Sites can expand without being blocked by objects. C4 HUD sprite indicates location. Works on every map/mode.
* v1.2: Sprite color changes based on state. Radar visibility configurable per team.
* v1.3: Independent axis scaling, mode toggle and factor control. Noclip support for placement.
* v1.4: Bug fixes and config improvements.
* v1.5: Per-Bomb Site configuration. Each site now has its own flags, radar, icon, activation chance, delay, duration and cooldown.



Download
Bomb Site v1.5
Reply




Users browsing this thread: